Last updated: 27/May/2026

Best guide and build for Miyabi from ZZZ (Zenless Zone Zero). Miyabi is an
rank character with the Ice attribute who belongs to the
Anomaly Specialty and who is part of the
Section 6 faction.
The head of Hollow Special Operations Section 6, and the successor of a renowned martial art family in New Eridu. With her strong sense of responsibility towards guarding the principles and order within New Eridu, Miyabi aspires to build an unbreakable city management system... and to own a sizable collection of swords (her own words).
Miyabi has at least one video guide available, so if you prefer this sort of medium to learn more about a character, check it out:
Last review update
Patch 1.5
Last build update
Patch 2.1
Last teams update
Patch 2.5
Last profile update*
27/May/2026
*Profile update means smaller edits to disk drives, stats or other things that don't require new calculations.
To learn more about Miyabi check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Core Passive Searing Cold
When Hoshimi Miyabi deals Frost DMG, she applies Icefire to the target, lasting 30s. When accumulating Frost Anomaly Buildup against targets with Icefire, increases Frost Anomaly Buildup Rate by 100% of Hoshimi Miyabi's CRIT Rate, up to a maximum increase of 80%. As Hoshimi Miyabi accumulates Frost Anomaly Buildup, it has its own independent Attribute Anomaly Buildup gauge and triggers Freeze, Shatter, and Frostbite that can react with other Attribute Anomalies, including Ice Attribute Anomaly, to trigger Disorder.
When Hoshimi Miyabi applies Frostbite to enemies with Icefire, it will consume the Icefire to trigger Frostburn - Break, dealing Frost DMG equal to 750% of Hoshimi Miyabi's ATK and causing the target to enter the Frostburn state. All squad members accumulate 14% more Anomaly Buildup against enemies under the Frostburn state, but Hoshimi Miyabi cannot reapply Icefire to these enemies. The Frostburn state ends when Frostbite expires. While this state remains active, triggering another Attribute Anomaly will overwrite Frostbite and remove Frostburn.
Upon triggering Frostburn - Break, Hoshimi Miyabi obtains 1 point of Fallen Frost. This effect can trigger once every 10s.
PEN Ratio 0
BASE ATK: 0
Additional Ability Bask in Frost
When another character in your squad is a Support character or shares the same faction:
Basic Attack: Shimotsuki DMG increases by 60%. When any squad member triggers Disorder, Hoshimi Miyabi obtains 2 points of Fallen Frost and Basic Attack: Shimotsuki during the next Shimotsuki Stance will ignore 30% of the target's Ice Res.
Basic Attack: Kazahana
Basic Attack: Shimotsuki
Dodge: Mizutori
Dash Attack: Fuyubachi
Dodge Counter: Kan Suzume
Special Attack: Miyuki
EX Special Attack: Hisetsu
Chain Attack: Spring's Call
Ultimate: Lingering Snow
Assist Follow-Up: Falling Petals
Defensive Assist: Drifting Petals
Quick Assist: Dancing Petals
Frost Atop the Snow
Mindscape 1
Breath Technique
Mindscape 2
Martial Discipline
Mindscape 3
Rupture
Mindscape 4
Anniversary
Mindscape 5
Prodigious Talent
Mindscape 6
Miyabi Stats at level 60 (including Core passive bonuses).
Miyabi images aren't available yet. They will be added soon!
Review
This tier list assesses Agents (characters) based on their combat potential in Zenless Zone Zero's most demanding contents - Deadly Assault (DA) and Shiyu Defense (SD). Please keep in mind Zenless Zone Zero is a skill-based game and each character has a different playstyle, difficulty level and even special tricks and combos. Zenless Zone Zero is also a team based game and it's only by combining both these factors to the highest level a character can reach optimal performance.
Absurdly large damage multipliers giving "hit like a truck" a new meaning,
Huge AoE on many attacks, allowing her to quickly deal with big groups of monsters,
A good amount of team options for both spenders and F2P,
She sets a new bar for how strong a DPS can be in the game.
As one of the first CRIT Anomaly characters her W-Engine options outside her signature are limited,
Relies on applying Frost Anomaly at specific points in her combo for maximum effectiveness - disruption to this can cause issues,
Really wants to achieve 80% CRIT RATE for the 80% Anomaly Buildup to assist with the point above, making her stat-hungry,
Rotations and playstyle can drastically change based on team composition leading to a steep path to mastery,
Has many long animations which you'll want to Quick Swap to another squad member to alleviate. This introduces a new axis of skill for those looking for the best results.
Miyabi is an S-Rank Melee Frost Anomaly Agent and is the first (and perhaps the last) Frost character ZZZ will see. In addition to bringing a new element to the game, she is also the first Anomaly unit that specifically only wants a CRIT-based build. Yeah. Miyabi really is the odd character that breaks all the rules.
Now, what does she bring to the table? The answer is a simple one - an absurd amount of damage, more than any other character released so far to the point of setting a new bar for what to expect in the future. Similar to Yanagi and Jane, Miyabi continues the trend of Anomaly characters dealing huge burst damage up front, making her just as effective at immediate damage as any DPS character currently released. To understand how to get the most out of the powerhouse that is Miyabi let’s dive into her kit.
While in combat, her game plan is simple: she wants to execute her most powerful attack - Basic Attack: Shimotsuki at the right time, being fully charged and as frequently as possible. Shimotsuki is an enhanced version of her Basic Attack accessible by pressing and holding the button to charge. It can be charged up to 3 times based on her resources on hand and upon reaching max charges, it deals as much damage as most other characters' Ultimates. As such, the entirety of Miyabi’s kit and rotation will revolve around generating resources for fully charged Shimotsuki and timing them just right. So let's learn exactly how to do that.
Her unique resource is a special gauge consisting of 6 Orbs called “Fallen Frost”. “Fallen Frost” is how you access and charge her enhanced Basic Attack Shimotsuki, as such accumulating “Fallen Frost” is always of the utmost importance. Miyabi can generate “Fallen Frost” in the following ways:
3 Orbs upon entering the battle for the first time (only happens once).
3 Orbs upon releasing her Ultimate.
2 Orbs upon using either of her EX Special attacks (4 when both are used together).
2 Orbs when any squad member triggers Disorder.
1 Orb upon triggering Frostburn - Break via Frost Anomaly (10-second cooldown).
As you can see, that’s a lot of ways to gain Orbs but Miyabi needs all 6 filled before she can unleash her most powerful attack - something you’ll want to be saving for each time.
Miyabi’s Basic Attacks are how we’ll be not only spending “Fallen Frost” but also filling some downtime. Her Basic Attacks are split into two different abilities. The first is a standard 5 part combo consisting of 2 Physical attacks initially and 3 Frost attacks at the end. The second is her charged Basic Attack: Shimotsuki which can only be accessed when you have at least 2 Orbs of “Fallen Frost”. Each charge of Shimotsuki requires 2 additional Orbs of “Fallen Frost” to access, with the most powerful version requiring 6 Orbs (3 Charges). Outside of Shimotsuki, her rotations also make use of her standard Basic Attack combo albeit with some skips accessed via ability sequencing. The most common of these skips is being able to bypass using the first 2 Physical attacks of the combo by using an EX Special Attack immediately followed by Basic Attacks allowing for the following combo:
EX Special Attack: Hisetsu
Basic Attack: Kazahana P3
Basic Attack: Kazahana P4
Basic Attack: Kazahana P5
This skip is important as we want to use her Frost Basic Attacks specifically in order to fully build up Frost Anomaly to gain the Orb of “Fallen Frost” that comes along with it. To sum it up - use her charged Basic Attack when you have 6 Orbs and use ability skips to access parts 3, 4, and 5 of her standard Basic Attack combo to build any additional Anomaly you need.
Speaking of Anomaly, it's time to talk about Frost. Frost works like every other Anomaly when it comes to buildup - that is, use abilities of the Frost type and you’ll gain Frost buildup. Frost has a lot of similarities with the Ice Anomaly. Fully filling the Frost gauge will apply Freeze, Frostbite, and upon Freeze ending a Shatter. Where it differs from Ice is that it has a higher Anomaly multiplier and most importantly of all is not Ice meaning its build-up and Anomaly are separate allowing you to trigger Disorders between Ice and Frost Anomalies (very handy when playing Miyabi with other Ice Agents).
As an Anomaly unit Miyabi needs some way to boost her Anomaly damage and that's where her Core Passive comes in. Whenever Miyabi hits an enemy with any Frost damage she applies Icefire to them increasing her Frost Anomaly buildup against them by 100% of her CRIT RATE up to a maximum of 80% (80% CRIT Rate = 80% Frost Anomaly Buildup Rate). Also when Miyabi triggers her Frost Anomaly she’ll consume all Icefire on the target to inflict a Frostburn - Break, dealing a large amount of damage which can be a Critical hit, generating an Orb of “Fallen Frost” and placing them in the Frostburn state. While in the Frostburn state, the target suffers 20% more Anomaly buildup from all your squad members at the cost of Miyabi being unable to apply Icefire during this time. Frostburn lasts as long as the enemy is afflicted with Frostbite, which can be removed by triggering a Disorder - something Miyabi just so happens to want to happen thanks to it granting 2 Orbs of Fallen Frost.
So it basically boils down to: aim for 80% CRIT RATE to get the maximum bonus, trigger Frost Anomaly as fast as you can for the orb of “Fallen Frost” and bonus damage from Frostburn - Break, and use another character to leverage Frostburn to trigger disorder for even more “Fallen Frost” Orbs.
Miyabi has two EX Specials both of which are standard Frost attacks with the exception being that they generate 2 Orbs of “Fallen Frost” each. Both attacks consume 40 Energy with the second only being usable immediately following the first. If you need a full 4 Orbs of “Fallen Frost” up front using both the initial and follow-up EX is effective, but if you only need two or want to leverage the ability to skip Basic Attacks using only the first EX is also a valid choice.
Miyabi’s Ultimate delivers massive Frost damage, grants her a 30% Ice DMG boost for 12 seconds (Applies to Frost Attacks), and generates 3 Orbs of “Fallen Frost” - you should aim to use this during the Stun window. Her Chain attack is even simpler; it just deals huge AoE Frost damage but unfortunately, no “Fallen Frost” Orbs are generated here.
Similar to her Chain Attack, Miyabi’s Dash Attacks, Dodge Counter, and Assists are simple and as standard as they come with no special effects or bonuses - use them as needed like you would on other agents.
Rounding out her kit is Miyabi’s Additional ability and it’s a big one. While active her Basic Attack: Shimotsuki gains a 60% DMG increase, ignores 30% Ice RES (works for Frost as well) and whenever any squad mate triggers Disorder she gains 2 “Fallen Frost” Orbs.
Now it’s time to bring it all together and cover how to combine these abilities alongside some optimizations you can make to take Miyabi’s damage to the next level.
When opening a fight we know Miyabi starts with 3 Orbs of “Fallen Frost”, we can use this to our advantage. Executing a single EX Special alongside the follow-up combo of 3 Basic Attacks can be enough to trigger the Frost Anomaly on many enemies allowing for an immediate activation of a fully charged Shimotsuki to kick the fight off.
EX Special Attack: Hisetsu P1 (5 Orbs)
Basic Attack: Kazahana P3
Basic Attack: Kazahana P4
Basic Attack: Kazahana P5 (Triggers Frost Anomaly 6 Orbs)
Basic Attack: Shimotsuki (Fully Charged)
Against enemies with higher Anomaly gauges this doesn’t work; you can add extra attacks to achieve a similar opening effect.
Without the assistance of her starting 3 Orbs, Miyabi instead has to rely on her energy and EX’s or her teammates and Disorder triggers in order to gain Fallen Frost. Here are a few examples of how that plays out.
Example 1:
Ally Applies Anomaly to Enemy
EX Special Attack: Hisetsu P1 (2 Orbs)
EX Special Attack: Hisetsu P2 (4 Orbs)
Basic Attack: Kazahana P3
Basic Attack: Kazahana P4
Basic Attack: Kazahana P5 (Triggers Frost Anomaly & Disorder 6 Orbs)
Basic Attack: Shimotsuki (Fully Charged)
Example 2:
Ally Applies Triggers Disorder & Applies Anomaly to Enemy (2 Orbs)
EX Special Attack: Hisetsu P1 (4 Orbs)
Basic Attack: Kazahana P3
Basic Attack: Kazahana P4
Basic Attack: Kazahana P5 (Triggers Frost Anomaly & Disorder 6 Orbs)
Basic Attack: Shimotsuki (Fully Charged)
In both examples Miyabi can easily access her fully charged Shimotsuki but bouncing back and forth between applying her Frost Anomaly and then consuming it with another team member to trigger Disorder allows for much greater energy efficiency.
Miyabi’s Ultimate should ideally always be used when the enemy is Stunned but thanks to the 3 “Fallen Frost” charges it grants it mixes up the possibilities a little bit. Like with the combos above, including a Disorder trigger or at the very least an Anomaly application from an ally is ideal. Here is what to shoot for:
Chain Attack
Ultimate (Triggers Frost Anomaly & Disorder 2 + 3 + 1 Orbs)
Basic Attack: Shimotsuki (Fully Charged)
Many more combos are possible than just these with Miyabi and the examples above are only just that - examples.
One other thing to note when playing her is the possibility of Quick Swap. The animation time on Basic Attack: Shimotsuki is painfully slow and if you swap the character after fully charging it, Miyabi will in fact fully execute the attack even while you’re playing another character. Because of this performing a “Quick-Swap” after fully charging can save you a lot of time and boost her DPS massively (recommended for those looking to maximize performance).
To conclude Miyabi absolutely takes the word damage to a new level in ZZZ - she’s incredibly fun to play, has a heap of flavor with her charged attacks & Frost element, and has a lot of teams she’s viable in. If you’re after power she’s a good choice, if you’re a fan of her design you can rest easy as she’s a top performer at the time of her release.
Build and teams
The W-Engines are listed in order of priority. Sometimes the percentages appearing near them won't reflect their performance as pure damage or Stun output isn't the only thing we're looking at - the utility of the W-Engine might be more important than the calculations imply.
100.00%
78.75%
76.81%
73.46%
69.52%
100.00%
Disc drive set designed for Miyabi and her best choice, grants huge CRIT DMG bonuses that can be kept active at all times and a 12% CRIT RATE boost that will be up most of the time aiding Miyabi greatly. Competitive with other sets in a world where 80% CRIT RATE is achievable easily but pulls ahead further the more you're struggling with CRIT RATE.
Best combined with your choice of 2-PC Set:
Polar Metal
Astral Voice
Hormone Punk
Puffer Electro
Woodpecker Electro
95.22%
A good choice considering how generic this set is. It grants Miyabi some much appreciated CRIT RATE and some semi-accessible Combat ATK%. Miyabi wont have the 4P bonus of this set fully active often but can maintain at the bare minimum 1 stack when it counts, making this set a useable option.
Best combined with your choice of 2-PC Set:
Polar Metal
Astral Voice
Hormone Punk
Puffer Electro
Branch & Blade Song
93.49%
A decent option for Miyabi owing to the unconditional 10% DMG, 20% Basic Attack DMG and reliably accessible additional 20% Basic Attack DMG when Freezing or Shattering - which Miyabi will be doing often. Has no CRIT though which will need to be made up for elsewhere in order to reach a comfortable level of Anomaly Build up.
Best combined with your choice of 2-PC Set:
Woodpecker Electro
Astral Voice
Hormone Punk
Branch & Blade Song
Puffer Electro
Substats: CRIT RATE (Until 80%) >= CRIT DMG = ATK% > Anomaly Proficiency = ATK = PEN
ATK: 2500 - 3600+ (Depending on Disc Drive main stat choice)
HP: 10000+
DEF: 800+
Anomaly Mastery: 116+
Anomaly Proficiency: 240+
CRIT RATE: 75-95%
CRIT DMG: 150-190%
Basic Attack
Chain Attack
Special Attack
Assist
Dodge
Teams & Synergy
Below we list only the most important synergies for Miyabi. The character can work with others if you know what to do and how to use them.
Yanagi
Vivian
Burnice
Piper - Miyabi pairs well with just about all types of characters, but the most obvious are Anomaly DPS Agents that can activate Disorders for Miyabi to exploit and regenerate Fallen Frost. The most obvious example of this is Yanagi, sharing a faction with her and effortlessly activating each other's Additional Abilities, but that's not all: she's able to activate massive Disorder DMG and exploit Miyabi's swap window during her Shimotsuki Charged Attack effectively for one of the best team compositions in the game. Burnice and Vivian also stand out by simple but extremely effective virtue of having one of the most effective Anomaly applications that works even while off-field which creates massive Disorders super frequently, not to mention Vivian's insane personal damage potential, and finally Piper appears as a surprising but viable F2P-friendly choice for Miyabi to exploit if you don't own anyone else — no matter what Miyabi's Disorder teams are not only viable, they're ridiculously high in damage and make for some of the best teams in the entire game.
Trigger
Lighter
Lycaon - Miyabi isn't just locked to leaning into Anomaly: she can exploit Stun characters and capitalize on Stun windows via the massive Daze infliction and buffs from Lighter and Lycaon who both decrease Ice RES, Lighter who also increases Ice DMG, and Trigger who debuffs targets with an increased Stun DMG multiplier along with Lycaon, but in Trigger's case she does so with off-field Aftershocks and almost no field time. In any case, they allow Miyabi to capitalize on her huge bursts of damage during Stun windows, which makes for a more special, but extremely effective playstyle. Lycaon additionally provides Ice Anomaly Application, and when paired with Soukaku to capitalize on this even further, this makes for one of the best teams in the game — the single best at expert level currently.
Astra Yao
Yuzuha
Nicole
Lucy
Soukaku - These five generalist Support units are capable of servicing as the Support to any team in the game. Astra Yao provides Quick Assists, extra Chain Attacks, healing, super low field time, ATK, DMG and CRIT DMG buffs which makes her the overall best choice in almost all cases. Yuzuha is the ultimate Anomaly buffer, getting extremely close to Astra Yao if not outright performing above her in Miyabi teams although this isn't always the case — regardless, she also has awesome ATK and DMG% buffs applicable to any Agent as well, giving her strong general use potential. Nicole provides the sought-after DEF Shred and CRIT Rate at M6 which makes her competitive, and Lucy has long-lasting ATK buffs which makes her a very practical choice, especially in Fire teams where she can help with building Anomaly and trigger Additional Abilities. All in all, these three can work with any team in the game to great effect, whether that's together or by themselves. However, more interesting to mention here is Soukaku: she stands out as an amazing option for Miyabi as she's able to buff the Ice DMG of allies, she shares a Faction with her so they're both able to activate their Additional Abilities, she reduces the Ice RES of enemies, all the while providing a big ATK buff, and she even has one of the highest Ice Anomaly applications in the entire game. This makes the pairing extremely viable, F2P-friendly and shockingly effective — Soukaku is not to be underestimated with Miyabi, making for the strongest expert team in the game currently alongside Lycaon.This section lists most popular teams featuring Miyabi in the current phase of Shiyu Defense.
This section lists most popular teams featuring Miyabi in the current phase of Deadly Assault.
Calculations
Don't use the damage output calculations as an indication on who is worth pulling or investing as those are just simulations and in day-to-day gameplay there's a lot variables and also the skill of the player is important. As usual, don't compare the numbers between characters.
ZZZ has changed a lot from 1.0 - many new mechanics, enemies characters have been introduced and biggest of all the game has a new competitive endgame mode Deadly Assault. Deadly Assault is based around dealing as much damage as possible in 180 seconds, because of this we're changing our calculation style away from a focus on burst to instead focus on extended fights over 3 minutes (180s). Also, many Mindscapes, Disc Drive and W-engine calculations can meaningfully change when factoring in the buffs of an Agents best team, for this reason we're also adding a new feature, allowing you to see damage output with one of the agents best teams buffs factored in.
Important! Miyabi has Disorder baked into kit. For this reason we have performed her calculations with Disorder included to fully utilize her abilities - something that can only be achieved fully with the help of teammates (not something most other character calculations include). Because of this, comparing her DPS and Total Damage to other characters will not yield a fair 1 to 1 comparison. Miyabi has been granted 2 Disorder triggers in her baseline rotation.
Shiyu Defense / Deadly Assault
This section contains information about Miyabi performance in the latest Shiyu Defense and Deadly Assault cycles (2.8.1). The page will be automatically updated every patch once enough data is gathered.
If you want to share your clear information with us, you simply need to fill the form below and provide us with your UID and make your Hoyo profile public - we will automatically parse the Shiyu Defense clear information from your profile after that!
Shiyu Defense Stats FormCharacters are ranked with appearance rate, which is how often a character was used in Shiyu Defense by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.
Characters are ranked with appearance rate, which is how often a character was used in Deadly Assault by the players who we have scanned, regardless of whether they own the character or not. Ownership rate currently cannot be obtained.
This section lists the characters that were most commonly paired with Miyabi in the current phase of Shiyu Defense.
This section lists the characters that were most commonly paired with Miyabi in the current phase of Deadly Assault.
Mindscapes data comes from players who used Miyabi in the current SD cycle (8878) or in the current DA cycle (7767).
SD
DA
52.07%
34211Mindscape 0
10.49%
3535423.55%
363324.71%
360311.35%
363630.37%
379537.47%
39401W-Engines usage data comes from players who used Miyabi in the current SD cycle (8878) or in the current DA cycle (7767).
SD
DA
96.4%
341731.83%
325680.71%
321800.25%
310250.22%
306080.2%
29832Disk Drives usage data comes from players who used Miyabi in the current SD cycle (8878) or in the current DA cycle (7767).
SD
DA
63.86%
3345612%
3558110.88%
364617.05%
331462.04%
352081.5%
35324