
To learn more about Lucille check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Portent
Basic
Deals 113% ATK (M. DMG) to the target and all enemies inflicted with Dreamscape.
Lunar Resolve
Talent
Lunar Vigil Vassals gain CRIT DMG Taken Down (Moderate).
Gains a stack of Mirage whenever Dreamscape or Delirium is removed from an enemy during battle (max 5 stacks).
Crystalline Dream
Special
After every 4 Basic ATK(s), deals 750% ATK (M. DMG) to enemies in a small area around the target, inflicting Dreamscape for 16 sec.
Shattered Illusions
Ultimate
Ultimate Cost: 0
Deals 4500% ATK (M. DMG) to all enemies in the select circle and inflicts Dreamscape for 16 sec.
Inflicts Delirium instead if the target is already affected by Dreamscape.
Review
Lucille is an Enchanter part of the Lunar Vigil synergy. She focuses greatly on debuffs and her playstyle is mainly leaning towards PVP, but as part of the Lunar Vigil synergy, she is still viable for PVE usage, mainly for high-level raids. She can apply a unique debuff called Dreamscape, which can reduce the Hit Rate and Crit Rate of those who are affected.
Now let's talk about her kit. For the skills;
Starting with her Basic Attack, this is a Ranged attack that deals Magic Damage to the target and also hits enemies that are affected by Dreamscape. This gives her decent coverage on hitting multiple enemies at once.
Next is her Special, which is an AoE skill that triggers every four Basic Attacks. This deals a chunk of Magic Damage in a small radius around the target and applies the Dreamscape debuff.
Moving on, we have her Ultimate, which allows her to deal a strong AOE damage to a selected area in a circle and inflicts Dreamscape. In any case, if the aforementioned target(s) is/are already affected by Dreamscape, she will now inflict Delirium instead. Delirium is a debuff that increases the affected target’s Ultimate Bloodsoul cost by 2. This debuff is also persistent; therefore, purifying it will be impossible.
Lastly, her Talent, she applies CRIT DMG Taken Down (Moderate) to all Lunar Vigil allies present on the field, and she also gains Mirage stack whenever Dreamscape or Delirium is expired/removed from any enemies affected by the debuffs. Mirage is a self-buff that increases ATK and DEF stat by 5%; this buff can reach up to five stacks.
Now for her Resonantia Effects;
Overall, Lucille is a PVP-oriented enchanter. As a part of the synergy, she can be an effective enabler of the synergy’s mechanic of increasing damage potency depending on the number of debuffs inflicted on the enemy. In the PVP use case, it's easy to understand how viable the Delirium debuff actually is, as this can destroy Ultimate cycles of the entire enemy team. In the PVE use case, it's not so great unless you have her R1, which gives additional ATK. This can be a good stopping point for most competitive PVE players, primarily for Clan Hunt, as its level is capped. In the future, in case the remaining 3rd or 4th gear dungeon unlocks that are oriented for the Lunar Vigil team, then you might want to actually consider pulling for her dupes.
Investment Tips
The numbers in the skill levels are placed in this order: Basic / Special / Ultimate. You can find more information about the colors in the section below.
The Recommended and Flex stats listed below aren't placed in specific order. We may order them in the future once we have a better understanding of the damage formula, but currently the order does not matter.
Recommended Stats:
Flex Stats:
Teams
Teams for Lucille aren't available yet. They will be added soon.