
A follow-up attack buffer, Brimley allows a chosen teammate to cast their own incantations as follow-up attacks under certain conditions. He prefers having teammates who perform follow-up attacks regularly, but he also doesn't benefit from too many because his passives are capped at once per turn. His Insight I also allows him to cleanse debuffs.
Brimley profile was last updated on 22/May/2026.
To learn more about Brimley check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Mass attack. Deals 300% Mental DMG to all enemies; after attacking, inflict Reality DEF -20% on the target for 3 rounds, then make the unit with the [Riding Double] status cast a rank 1 version of their skill #1.
Riding Double:
Pos Status. When performing an extra action, gain (Brimley's ATK x5%) ATK.
✦✧✧
[Attack]
Mass attack. Deals 120% Mental DMG to 2 enemies; after attacking, gain 1 stack of [Horsemanship]; if this unit has 3 stacks of [Horsemanship], spend all stacks of [Horsemanship] to make the unit with the [Riding Double] status cast a rank 1 version of their skill #2, this effect can trigger up to once per round.
✦✦✧
[Attack]
Mass attack. Deals 180% Mental DMG to 2 enemies; after attacking, gain 1 stack of [Horsemanship]; if this unit has 3 stacks of [Horsemanship], spend all stacks of [Horsemanship] to make the unit with the [Riding Double] status cast a rank 1 version of their skill #2, this effect can trigger up to once per round.
✦✦✦
[Attack]
Mass attack. Deals 300% Mental DMG to 2 enemies; after attacking, gain 1 stack of [Horsemanship]; if this unit has 3 stacks of [Horsemanship], spend all stacks of [Horsemanship] to make the unit with the [Riding Double] status cast a rank 1 version of their skill #2, this effect can trigger up to once per round.
Horsemanship:
Special. On reaching 3 stacks, casting [Keep Up the Pace!] makes the unit with the [Riding Double] status perform an extra action.
Riding Double:
Pos Status. When performing an extra action, gain (Brimley's ATK x5%) ATK.
✦✧✧
[Buff]
1-target buff. Grants the [Riding Double] status to the target for 2 rounds; only one [Riding Double] status can exist on the field at a time.
✦✦✧
[Buff]
1-target buff. Grants the [Riding Double] status to the target for 2 rounds and 1 stack of [Horsemanship] to self; only one [Riding Double] status can exist on the field at a time.
✦✦✦
[Buff]
1-target buff. Grants the [Riding Double] status to the target for 2 rounds and 2 stacks of [Horsemanship] to self; only one [Riding Double] status can exist on the field at a time.
Horsemanship:
Special. On reaching 3 stacks, casting [Keep Up the Pace!] makes the unit with the [Riding Double] status perform an extra action.
Riding Double:
Pos Status. When performing an extra action, gain (Brimley's ATK x5%) ATK.
When casting [Hop On!], dispel an additional 2 random [Stats Down], [Neg Status], or [Control] statuses from the target.
DMG Dealt +8% when the caster enters battle.
After another ally performs an extra action, grant 1 stack of [Horsemanship] to self (triggers up to once per round); whenever the unit with the [Riding Double] status takes 3 actions, Brimley gets Moxie +1 (triggers up to once per round).
Horsemanship:
Special. On reaching 3 stacks, casting [Keep Up the Pace!] makes the unit with the [Riding Double] status perform an extra action.
Riding Double:
Pos Status. When performing an extra action, gain (Brimley's ATK x5%) ATK.
Brimley doesn't have an Euphoria update yet. If it will be released, we will add it here.
Lv. 1:
Keep Up the Pace!: At incantation rank 1/2/3, Mental DMG is increased to 140%/210%/350%.
Lv. 2:
Giddy Up, Mate! 's effect changes to: deals 350% Mental DMG.
Lv. 3:
Hat-First Into Action: When casting [Hop On!], the additional types of [Stats Down], [Neg Status], and [Control] statuses dispelled are increased to 3.
Lv. 4:
Giddy Up, Mate!: Mental DMG increased to 400%.
Lv. 5:
Hop On!: [Riding Double]'s bonus ATK multiplier is increased to 8%.
Review
Brimley’s kit revolves around his unique buff [Riding Double]. Here’s a quick rundown on how it works:
When other allies perform extra actions or Brimley casts his attack skill [Keep Up the Pace!], Brimley gains [Horsemanship].
If he has 3 or more [Horsemanship] when he casts [Keep Up the Pace!], he consumes all [Horsemanship] stacks to make the ally with the [Riding Double] status cast their Skill 2 at incantation rank 1 as an extra action.
When he casts his ultimate [Giddy Up, Mate!], the ally with the [Riding Double] status casts their Skill 1 at incantation rank 1 as an extra action.
His Insight I allows [Hop On!] (the buff card that applies [Riding Double]) to cleanse 2 random [Stats Down], [Neg Status], and [Control] from the target, much like how 6’s does. It’s single-target and [Let’s Ride] lasts 2 rounds, so you might still need to bring an AoE cleanser in status-heavy stages (like Gold in the Cave).
As mentioned above, his Insight III gives him [Horsemanship] when allies perform extra actions. It also gives him +1 Moxie when the ally under [Riding Double] performs 3 actions in a round.
His Skill 1 [Keep Up the Pace!] does OK damage but mostly exists to proc the extra action. Keep in mind that he will use all stacks of [Horsemanship], so plan to use his attack when his [Horsemanship] is at 2 stacks.
His Skill 2 [Hop On!] grants [Riding Double] to one ally; at higher ranks it also grants [Horsemanship]. Note that only one [Riding Double] effect may exist at one time. In addition to granting extra actions, [Riding Double] also increases the target’s ATK by 5% of Brimley’s ATK when they perform an extra action.
His Ultimate [Giddy Up, Mate!] deals decent Mental DMG to all enemies and reduces Reality DEF by 20% for 3 turns. To trigger both the Moxie and [Horsemanship] Insight III passives, you’ll want your DPS under [Riding Double] to cast 2 incantations and 1 FUA per turn.
A fun, unique kit that enables other characters to do extra actions
Buffs ATK and reduces Reality DEF
Synergizes very well with a wide variety of FUA characters
AP-positive even with 100% uptime
Uses all [Horsemanship] when he attacks, so he can’t make use of overcapping
Mental DMG dealer who buffs Reality DMG; synergizes poorly with Reality or Mental mass buffers
Needs some planning to time Skill 1 & Skill 2 FUA well
His Moxie gain and [Horsemanship] gain from his Insight passives only activate once per turn
Stats and Build
Prioritizes ATK. Brimley's [Riding Double] buff scales off of his own base ATK, so Hyper maximizes his supportive capabilities.
If you don’t have Resonance Patterns unlocked, try this build with Placidity:
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Long Night Talk is good for a damage-oriented build. At max, it grants 12.5% ATK and 18% Incantation Might. Brimley needs help getting the 2 [Pos Status] needed for the 8% DMG Bonus, though.
The 10% ATK gets from Her Second Life makes his [Riding Double] buff stronger since its scales off his ATK stat. The healing is a nice bonus.
In the Shadow also provides 10% ATK along with 8%–12% DMG reduction and 15% Incantation Might, though the ATK needs to stack up by casting his buff 3 times.
Brave New World is a great general use psychube that makes his ultimate stronger. It also doesn't require any Gluttony to get to max amplification.
Dawn is Coming turns Brimley into a pseudo-healer if you want some extra sustain.
Base
Level 1
Level 30
Insight 1
Level 1
Level 40
Insight 2
Level 1
Level 50
Insight 3
Level 1
Level 60
Base (Level 1 / Level 30)
214
325
Insight 1 (Level 1 / Level 40)
357
544
Insight 2 (Level 1 / Level 50)
576
810
Insight 3 (Level 1 / Level 60)
839
953
Base (Level 1 / Level 30)
1520
2307
Insight 1 (Level 1 / Level 40)
2543
3866
Insight 2 (Level 1 / Level 50)
4102
5765
Insight 3 (Level 1 / Level 60)
5981
6783
Base (Level 1 / Level 30)
121
183
Insight 1 (Level 1 / Level 40)
201
307
Insight 2 (Level 1 / Level 50)
325
458
Insight 3 (Level 1 / Level 60)
475
538
Base (Level 1 / Level 30)
121
183
Insight 1 (Level 1 / Level 40)
201
307
Insight 2 (Level 1 / Level 50)
325
458
Insight 3 (Level 1 / Level 60)
475
538
Base (Level 1 / Level 30)
203
203
Insight 1 (Level 1 / Level 40)
230
230
Insight 2 (Level 1 / Level 50)
257
257
Insight 3 (Level 1 / Level 60)
284
284
Base (Level 1 / Level 30)
6.8%
6.8%
Insight 1 (Level 1 / Level 40)
7.7%
7.7%
Insight 2 (Level 1 / Level 50)
8.6%
8.6%
Insight 3 (Level 1 / Level 60)
9.5%
9.5%
Base (Level 1 / Level 30)
140.2%
140.2%
Insight 1 (Level 1 / Level 40)
141.5%
141.5%
Insight 2 (Level 1 / Level 50)
142.8%
142.8%
Insight 3 (Level 1 / Level 60)
144.2%
144.2%
Synergy & Teams
Brimley teams aren't available yet. They will be added soon.
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Brimley Synergy information aren't available yet. They will be added soon!
Lore
Brimley Lore information aren't available yet. They will be added soon!