
To learn more about Poli check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Normal Attack
Shotgun
Mode: Normal
Ammo: 9
Reload: 1.5s
■ Affects target enemy.
Deals 201.5% ATK as damage.
Deals 200% damage when attacking core.
Brave Call
Passive
Cooldown: -
■ Activates after 5 normal attacks. Affects all allies.
ATK ▲ 5.46% for 10 sec.
That's a Good Boy
Active
Cooldown: 20s
■ Affects self and 2 ally units with the lowest HP (except caster).
DEF ▲ 23.51% for 10 sec
Shares damage taken for 10 sec.
Poli's Defense Line
Active
Cooldown: 40s
■ Affects all allies.
Creates a shield, equivalent to 22.27% of the caster's final Max HP, which protects all allies from damage. Lasts for 10 sec.
ATK ▲ 44.55% for 10 sec.

Review
As it has been a long time since the initial analysis of Poli and in light of the ever-evolving meta, the dedicated review has been hidden. Furthermore, Poli has fallen out of fashion when it comes to PVE and PVP content. Consider using other higher-ranked units from our tier list if possible.
Investment Tips
PVE investment
1/1/4 → 4/4/4 → 4/4/7 (→ 4/4/10)
PVP investment
1/1/4 → 4/4/4 → 4/4/7 (→ 4/4/10)
Priority
-
Cp Padding for PvP
PVE Priority
2/10
PVE Comment
Improves sustainability through Damage Sharing and good ATK buff every other cycle. Not used because newer B2s offer more with a shorter CD.
PVP Priority
6/10
PVP Comment
One of the best B2 because of the strong ATK buff. SG has good auto-attack damage. With Biscuit, can stop single-target pressurers.

Bastion Cube

Vigor Cube

Tempering Cube

Endurance Cube

Vigor Cube

Tempering Cube

Endurance Cube
Assault Cube helps Shotgun wielders to actually hit something past Near range. While the Resilience Cube is a generic DPS increase (but it's better in scenarios when you fight stuff only in Near range as there Hit Rate isn't that useful).
Teams
Teams for Poli aren't available yet. They will be added soon.