
To learn more about Jessica Green check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Basic Attack
Valid hits: 2
Cooldown: -
Fires a shotgun, knocking enemies backward with AoE damage.
Level 2: Basic Attack DMG +5%
Level 3: Basic Attack DMG +5%
Level 4: Basic Attack DMG +5%
Level 5: Basic Attack DMG +5%
Wild Mercenary
Valid hits: 0
Cooldown: -
Uses instincts honed during her career as a mercenary to attack enemies where it hurts the most. Increases CRIT by 4%.
Level 2: CRIT +4%
Level 3: CRIT +4%
Level 4: CRIT +8%
Level 5: Basic attack Valid Hits +1
Install Claymore
Valid hits: 3
Cooldown: 25 seconds
Sets up a claymore where she stands. This skill does not require a target for its activation. The installed claymore lasts for 30 seconds and explodes if there's an enemy within 300 reach, inflicting AoE damage.
Level 2: DMG +5%
Level 3: DMG +5%
Level 4: DMG +15%
Level 5: Cooldown -5 s
HP
ATK
DEF
CRIT
HIT
EVA
Review
As a low rarity unit, Jessica Green does not have the stats necessary to meet the baseline requirements expected of her as a frontline tank. Jessica Green does not possess relevant utility that would justify using her. There are no trade-offs within the kit that would compensate for the stat deficiency. For all scenarios, there exist more effective alternatives for the role.
Jessica Green pros & cons aren't available yet. They will be added soon!
Other information
Set: Autoattack DPS or Full Tank
Set: Autoattack DPS or Full Tank
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).