
To learn more about Harab check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Basic Attack
Valid hits: 2
Cooldown: -
Whips at the front area, inflicting AoE damage. The final hit grants 1 stack of [Masochism] to hit ally units (Up to 40 stacks). After every 4 attacks, performs an enhanced attack that deals 50% increased damage and reduces Special Skill cooldown by 1 second for each unit hit.
[Masochism]: ATK +1%, DMG Taken RDC + 0.5% for 4 s. Upon max stacks, noncancelable DMG AMP +15% added.
Level 2: Basic Attack DMG +5%
Level 3: Basic Attack DMG +5%
Level 4: Basic Attack DMG +5%
Level 5: Basic Attack DMG +5%
Sadistic Creation
Valid hits: 3
Cooldown: -
Becomes immune to Sleep. Attacks nearby ally units (Summons excluded) in front. All attacks inflict 1% of basic attack damage to hit allies and deal additional damage equal to 33% of max HP to enemy summons.
Level 2: HP +5%
Level 3: HP +5%
Level 4: HP +10%
Level 5: Sleep Immunity added to [Masochism]
Death Adder
Valid hits: 2
Cooldown: 22 seconds
Whips powerfully at the front area, inflicting AoE damage. Grants 20 stacks of [Masochism] to hit ally units.
Level 2: HP +5%
Level 3: HP +5%
Level 4: HP +10%
Level 5: Grants EVA +30% to self for 8 s when casting Special Skill
Painful Instinct
Valid hits: 3
Cooldown: 48 seconds
Whips and generates a strong wind, inflicting AoE damage on enemies in front. The final hit grants 40 stacks of [Masochism] to hit ally units.
Level 2: EVA +5%
Level 3: EVA +5%
Level 4: EVA +10%
Level 5: Grants DMG RES Penetration +50% to hit ally units for 16 s
HP
ATK
DEF
CRIT
HIT
EVA
Review
Harab is a PVP-oriented supporter defined by her ability to confuse enemy summons and enemies that cost less than 3 DP. The confusion status makes afflicted targets switch sides. In short, Harab steals enemy units.
In PVE, Harab has historically seen extremely fringe use in high level endgame content as a DMG RDC buffer. In the majority of situations, there will be stronger alternatives for the defensive support role.
In PVP, Harab is played predominantly as a hard counterpick in response to the week’s meta. Harab’s primary use cases are:
Harab can be used as a counterpick against units/ comps vulnerable to confusion (e.g. Awakened Yuna’s bird).
Harab can be used as a counterpick against oppressive UP units; Harab’s “2 DP or below” condition checks after the -1 DP cost discount on UP, making her a natural counter to the vast majority of the UP pool on any given week.
- Confusion gimmick fulfills a specific purpose.
- Unit does nothing outside of her niche.
- Her range is not very far and Harab does not have the stats to take much damage for long.
Other information
Set: Defensive CDR
Set: Defensive CDR
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).