
To learn more about Glitch check the sections below. Use the tabs to quickly switch to the kind of information you're looking for.
Profile
Basic Attack
Valid hits: 1
Cooldown: -
Fires a submachine gun at a single target in front.
Level 2: Basic Attack DMG +5%
Level 3: Basic Attack DMG +5%
Level 4: Basic Attack DMG +5%
Level 5: Basic Attack DMG +5%
Optical Jammer
Valid hits: 0
Cooldown: -
Using cutting-edge equipment, enters Stealth for 12 seconds upon deployment and increases EVA by 100% for the Passive duration.
Level 2: DMG to Soldier/Mech +10%
Level 3: DMG to Soldier/Mech +10%
Level 4: DMG to Soldier/Mech +20%
Level 5: Passive also adds incoming Role ADV DMG -100%.
Iron Melter
Valid hits: 2
Cooldown: -
Swings a cutlas that's recharged every 5 seconds, inflicting AoE damage in front 3 times. Also inflicts additional damage on Mechs by 1% of Max HP with each hit. (Bosses excluded)
Level 2: ATK +3%
Level 3: ATK +3%
Level 4: ATK +6%
Level 5: Additional damage by 3% of Max HP instead.
HP
ATK
DEF
CRIT
HIT
EVA
Review
Similar to Overflow, Glitch is a Soldier/Mech hybrid. His kit seems to be oriented around abusing Stealth to reach Mech backline and murder it, but sadly he is more often used as a sacrifice for Evolved-1 passive.
Be aware that while he is a hybrid employee, he can only wear Soldier gear.
- can be a good first drop to force the enemy to move in PVP,
- good Evolved-1 sacrifice.
- squishy even with the EVA gained from passive.
Other information
Set: Any Spectral set
Anti-Defender and Anti-Ground substats.
Set: Any Spectral set
Anti-Defender and Anti-Ground substats.
The gear recommendations have been simplified and you should use them in combination with this guide (for PVP) and this guide (for PVE).